Short Story: Last Day On Earth

Wesley stares at the blood on his pillow. He wipes his mouth. More of the red liquid comes off on his fingers. Wesley throws the covers off and runs to the bathroom in just his boxers. He feels the cold of the lino on his bare feet, but pays no notice. He rests his palms on the sink and gazes into the mirror. A rather frightened man stares back at him. His eyes wide and his brow scarlet, Wesley opens his mouth to find a red tongue. He turns on the tap and cups his hands, filling them with water. He tilts his head back and drinks. Tilting back further he gargles the water. After a few seconds of swirling he spits into the sink and watches the blood-filled mixture flush down the hole.

Terrible thoughts rush through Wesley’s head; cancer, some fatal lung condition. His time was up. His thirty years on this Earth would mark the be-all and end-all of his legacy. The insurance company he worked tirelessly for that treated him like dirt. The fifth-story apartment he lived alone in. None of it would matter anymore and yet it was all he had. If he died someone would take his job, and another would take his apartment. His big screen television and DVD collection of old school TV shows and foreign films would all be left to his parents who lived on the other side of the country.

Wesley turns on the shower and strips his remaining clothes. Once steam rises behind the curtain he steps into the downpour of scolding water. It hurt at first but soon his back and shoulders give into the gentle numbness of the cascading water. He looks up and down his body. The body that was now failing him. He had kept in shape. He never smoked. He watched what he ate. Betrayal. He puts a hand to his chest and feels his heart beat.

Wesley leaves the shower and walks into his room, staring at his closet stark naked. He considers ringing in sick, but his arm reaches out for the white shirt and navy blue tie resting on the coat hanger. He buttons up the shirt, and ties his tie. He slips on some underwear, pulls up some black pants and tightens his belt. Wesley pulls up his socks and ties up his shoes. He sticks a finger in his mouth and wipes the tip of each shoe. He flicks off the lights, grabs his briefcase, and makes it to the door. Without warning Wesley’s throat tightens and he coughs. Blood hits the door, dribbling down the white surface. Wesley rips a handkerchief from his pocket and wipes down the door.

Once at ground level Wesley walks the three blocks to his office building. Along the footpath he sees men in black suits clutching briefcases, and women in skirts and colourful blouses clutching handbags. He sees students in shorts and backpacks. Some wear earbuds. As he crosses the road he sees a male cyclist in bright yellow, and cars silver and black lining up down the road. He smells the richness of a coffee shop on the corner, and the greasiness of a fast food joint a few shops down. This world. His world. It would keep on going regardless of whether he was around or not. None of these people would mourn him or even notice if he was gone.

Wesley swipes his card and enters the building. He joins the crowd gathered inside the elevator and punches in the eighth floor. A man at the back is yakking into his Bluetooth headset. Everyone remains silent and walks off at their respective floors, until it is just Wesley and the Bluetooth man remaining. The eighth floor light flicks on and the doors open. Wesley steps out and into the foyer. He takes a deep breath and walks around the corner. At reception he  sees Sandy on the phone. He exhales and walks past the desk. Sandy smiles as he walks by. Wesley forces back a smile and continues on to his cubicle.

He passes by his colleagues in their own cubicles, all in motion and in a world of their own. Some on the phone. Some stuffing papers into manila folders. Some tapping away on their keyboards. Wesley arrives at his own cubicle, immaculate and barely decorated. There are no photos of sons and daughters, or a smiling wife. Just your typical office supplies; a stapler, pens and pencils, sticky memo pads, and a letter opener.

Wesley puts down his briefcase and slumps into his chair. He sits there, unmoving, staring at his black computer screen. What was he doing here? He knew he was dying. He could feel his body slipping away from him. And what was he going to do with his final hours? Check his email? Handle some insurance claims?

Wesley stands up and walks out of his cubicle, leaving his briefcase behind. He walks past his colleagues beavering away inside their cubicles. He makes it to reception. Sandy is clicking her mouse at a high tempo. Solitaire most likely.

Wesley opens his mouth. He had nothing to lose. ‘Hey, you wanna get out of here? Grab a cup of coffee?’

Sandy’s clicking stopped.

‘I know it’s not the most original of lines but cut me some slack. I’m new at this,’ Wesley says.

‘Wow Wesley, I’d like that. I really would. But it’s just turned nine. I don’t go to tea until ten thirty,’ Sandy says.

Wesley was about to turn away but fought against it.

‘How many days have you had your tea break at the exact same time? Done the same old routine for that matter? Let the answerphone take your messages.’

Sandy looked hesitant.

‘C’mon, I’ll buy you one of those lemon muffins you always like.’

‘Oh now you’ve gone and done it,’ Sandy smiled. ‘Let me grab my coat.’

Wesley waits for Sandy to gather her things. The pair walk to the elevator and Wesley pushes the button to call one up. The numbers light up as the elevator passes by each floor.

‘So this is a little out of the blue. You wake up on the right side of the bed this morning?’ Sandy says.

‘Something like that’.

The elevator doors open. Wesley and Sandy step inside. The doors close and they stand silent watching the numbers go down.

‘Which coffee place?’ Sandy says.

‘I’m not telling. It’s a little further than Starbucks, but I think it’s worth the walk.’

‘As long as they have those muffins you promised,’ Sandy elbows Wesley.

‘Hey, I’m a man of my word. I wouldn’t trick a pretty girl with the false hope of muffins now would I?’

Wesley’s smile turns into a grimace as another cough takes him over. He pulls out his handkerchief  just in time to catch the blood. He tucks it away into his pocket before Sandy can see it.

‘You alright hun? That sounded nasty.’

‘I’m fine. As long as we get that coffee in time, I think I’ll make it.’

The doors open to the ground floor. The pair leave the building and walk onto the street. They pass by the businessmen and women, and the college kids. Sandy clutches the jacket at her neck to escape the crispness of the cold outside.

‘Surprise,’ says Wesley. They stand outside Starbucks.

‘What happened to your place that’s ‘worth the walk’?’

‘I lied.’

They step inside and into the warmth. The place is well lit and apart from a few patrons it is mostly empty.  Wesley orders the coffees and a lemon muffin which he gives to Sandy. Sandy picks a table and they sit down.

‘To tell you the truth I thought I was being cool and indie,’ says Wesley.

‘You cool?’

‘Ouch. Anyway there’s something comforting about chains like this. Take McDonald’s, you always know exactly the experience you’ll be getting.’

The waitress brings over the coffees. Wesley thanks her and moves Sandy’s coffee closer to her and does the same for himself.

‘Hey if this was your last day on Earth, what would you do?’ says Wesley.

‘That’s rather morbid Wes.’

‘Entertain me.’

‘I guess I would ring my folks. Go see my friends. Do something crazy. Skydive I dunno.’ Sandy picks up the cup and saucer and gently blows at the foam on top.

‘Skydive huh?’

‘Well you know, it’s one of those things you wished you had the courage to do, but at the same time you still don’t want to risk it.’

Wesley smiles and sips at his scolding hot coffee. ‘I think I know what you mean.’

‘So how’s life in the brig?’

‘Same old, same old. Just when you think you’ve got an easy day someone has to go and jump in front of a bus.’

‘That’s terrible.’

‘You’re telling me. I’ve got paperwork up to the ceiling.’

‘I mean terrible about the client.’

‘Oh yes. A tragedy.’ Wesley pauses for a few moments and wonders how he could be so thoughtless when his own life felt eerily similar.

‘How’s life as the figurehead?’

‘Figurehead?’ Sandy kicks Wesley under the table. ‘Look we better get back. We’ve been gone twenty minutes.’

‘Stay with me. Please?’ Wesley reaches out, covering Sandy’s hand with his own.

‘Simon’s not going to be very happy with us. I don’t want another F on my report card.’ Sandy withdraws her hand.

‘I’m not going back. Take the day off with me.’

‘I can’t I’m sorry. This was nice Wesley. We’ll do it again, sometime soon yeah?’

Sandy picks up her coat, pushes in her chair and leaves. Wesley watches as she walks past the shop window. Looking back at the table Wesley sees two half-empty coffee cups and a plate showered with yellow muffin crumbs.

‘Ring my folks…’ Wesley says.

He pulls out his cell phone and punches in the number. It was in his contacts but for years he had it memorised. The phone beeps as the number connects. The beeping stops.

A woman answers. ‘Hello?’

‘Hi Mum.’

‘Wesley. So good to hear from you. How’s life in the big city?’

A cow moos in the background whilst machinery whirrs.

‘Is now a good time?

‘Oh it’s fine. Just doing the milk rounds. You didn’t answer my question dear.’

‘Um it’s good. Work’s been keeping me busy.’

‘You haven’t asked for that pay rise yet have you?’

‘It’s on my to do list’.’

‘Don’t let them walk all over you.’

Pumps suck and thud.

‘Your father’s out mowing the fields.’

‘That’s okay. Please tell him I called.’

‘When are you going to stop by? Please tell me you’ll visit us before Christmas Day?’

‘I’ll err, try my best.’

‘That’s what you said about giving us grandkids.’

Wesley’s cheeks flush red. He quickly glances around the cafe. No one gives any notice.

‘I’m just teasing,’ says Wesley’s mum. ‘But seriously, we haven’t got all the time in the world. I’ll let you get back to work. Love you.’

‘Love yo–,’ the line went dead.

Wesley stands up and puts the phone back in his pocket. He walks out of the cafe and continues down the street. Block by block he walks. Purposefully. After a few minutes he makes it to the harbour. He chooses a spot on the side of a wharf and sits, his legs dangling above the water metres below. Wesley looks out at the harbour.

The water lies mostly still. That is until a container ship slices through it. Kayakers splash through it too, well out of reach from the motorboats anchored along the wharves. The sun tickles Wesley’s skin. He loosens his tie. Seagulls cackle overhead and dive-bomb a couple and their two kids enjoying fish and chips down by the rocks. Wesley loosens his tie more still, and takes it off his head completely. He holds it in his hand for a few moments, and then drops it into the harbour.

Gently Wesley tilts forward. His backside resting on the gnarled wooden wharf. It’s the only thing keeping him from the water below.

And then there is nothing.

Wesley’s head hits the ice cold water first. Then the rest of him follows.

Wesley opens his eyes underwater and twists his body so he can see the surface above. The world is quiet. The seagulls no more than whispers. Wesley’s navy blue tie floats on the water’s surface. A dark shape amongst the sunlight.

Twisted Metal Review (PS3)

As posted on Koru Cottage.

David Jaffe’s Twisted Metal first made its way onto the Sony PlayStation in ‘95. For those new to the series Twisted Metal is essentially a car combat game with a few darker tendencies. This Twisted Metal reboot marks the first time the series makes an appearance on the PlayStation 3. It’s developed by Eat Sleep Play and a team lead by David Jaffe, many of whom worked on the original series.

The basic premise of Twisted Metal is there’s this guy called Calypso who organises a vehicle combat tournament — a fight to the death if you will. Calypso will grant the winner a wish, their greatest dream. When playing the campaign you start off as the lovable Sweet Tooth (the cheery flaming clown on the front of the box). Among playing the missions you get to watch some rather dark, albeit cheesy B movie sequences. As you complete a character’s story, another is open for you to play; that’s Mr. Grimm and Dollface respectively. The missions for each character range from standard deathmatches to races, to even boss battles.

While I kinda knew what I was in for when booting up the game I didn’t know I’d be thrust into the thick of it. I’d recommend starting the tutorial before jumping in. Getting used to the controls is a pretty steep learning curve. Every button has a use. Heck, to even jump you have to press two buttons simultaneously. A boost requires a double tap of acceleration, while a second boost is triggered by flicking the Sixaxis controller. Some of the powers are tied to the D-pad which requires some quick finger manoeuvring. Rather than use the default controls I switched to the racing control option, because who wants to accelerate without a trigger these days? Eventually though, through much trial and error you do get used to it. The handbrake is a lifesaver.

This is no Mario Kart or Crash Team Racing where you can only hold a single power-up. In Twisted Metal there are a bazillion power-ups you can pick up and switch between. What happens, to me anyway, is you just end up rapidly hitting fire, and watching your opponent’s health bar drain bit by bit as they’re pounded by missiles, lasers, and RC cars. It’s great, but then again the same can also happen to you.

Each vehicle has its strengths and weaknesses, and its own special abilities. One car has a flame thrower while another can throw taxis. Sweet Tooth’s ice cream van is practically a Transformer and can change into a mech. The Juggernaut on the other hand is a beast of a vehicle which is nigh impossible to turn corners in, but can knock your opponents senseless, racking up some nice easy kills. The helicopter can well… fly. The novelty soon wears off however. It’s hard enough dealing with all the freedom the ground entails. You are less of a target, but on the other side of things scoring kills ain’t as easy.

Besides the standard Deathmatch you can play various team objectives. In Nuke teams take turns between offense and defence. When attacking you need to grab the team leader, who is manning a turret somewhere in the map, and keelhaul him behind your vehicle. You then need to locate one of the missile launchers. One is usually off roaming about, while another is stationary. Both of which are pretty hard to use when you’re being shot at from every which direction. You have to stay confined to a small area until you die, or lady luck gets on your side and the missile launches, crashing into the opposing team’s giant statue.

While yes there is online, and it works pretty well too — provided you can find a game — Splitscreen is back once again. Yes that feature you thought was dead and gone. A flashback to the days of the Multitap. Though these days it’s a littler harder squeezing you and three buddies onto a couch. Playing with two people allows you the full use of each map. Four on the other hand leaves you with smaller sections of the wider map. Mind you when I say ‘smaller’ it’s actually still rather big. For four it’s perfect. 16 might be another story.

As for the maps there’s a decent selection. My least favourite being the one on top of skyscrapers. And I think my buddies agreed after a round of us committing mass suicide.  For some reason I remember Twisted Metal: Black being a lot more fun on rooftops. Either that or I’m repressing some haunting memories. As a general rule the levels have great verticality, lots of nooks and crannies to explore, tons of traps and environmental hazards.

Closing Comments

Twisted Metal does look newer and nicer in its reincarnation on the PS3. But ignoring that new coat of paint it’s essentially the same game played across the span of PlayStation consoles before it. The campaign didn’t interest me at all. Thankfully you can play it co-op which makes it at least bearable.

But really Twisted Metal was meant for the multiplayer. It’s a flashback to the days before Call of Duty unlocks, where the focus was on the fun, not on what you could earn. But I think some sort of perks system would have extended the life of the game. There is a tight knit community if you’re dead keen on online (mind that pesky PSN pass) and are in it for the long haul.

Jaffe is gonna set my head on fire for saying this, but my one recommendation (unless you’re a diehard fan) is to rent this puppy out, nab a couch or two and a big TV, grab a few mates and enjoy a night of ‘old school’ gaming.

April – My Goals So Far

Three, nearly four, months have passed since I first set my goals for the year. These are the ones remaining…

  • Go on a date.
    Whatever the type — Classic, Blind, Online, Speed… But I have to try, even if it is the scariest thing on this damn list.

Yep still putting this one off. Love coach applications welcome. Please send your cover letter and CV with a self-addressed stamped envelope.

  • Remove all clutter.
    I started this last year but my progress dropped off a bit. Well, completely. To embrace living with less stuff, especially when most of it is just clutter, I want to make digital copies of things I can’t bear to part with, and force myself to chuck or donate the rest.

Procrastination my old friend. I’ve barely touched the boxes of stuff. Some sits in my bedroom, some sits on the balcony. And it’s all stuff I’ll probably never need again. But I need to preserve it. I want to preserve it. Just need to find some space, some time, and some motivation.

  • Write a novel.
    Encouraged by Stephen King’s book On Writing, I’m actually rather excited to spend my time creating a world over many, many, many pages. My first draft will likely take me a good few months, and I will learn first hand whether or not I have what it takes to write full-length fiction.

I’ve just gotten back into short stories so I think I’ll focus on that for now.

  • Write a film screenplay.
    Towards the end of 2011 I found myself falling into screenwriting. Like the novel, but of course not like the novel at all, it will push my skills to the very limits. And here’s to it being something other than your standard Hollywood fluff.

I may try some more short film screenplays. Baby steps, baby steps.

  • Publish a short stories collection.
    Hopefully with some more stories too by this stage, I will try my hand, and maybe even a foot, at digital publishing.

It’s been slow but I managed to write one story since the last time. And hopefully there’s many more to come still. I’m thinking of sending in a few to Radio New Zealand

  • Flat with a friend.
    Thanks to last year’s goal I’ve moved out of home and I’m now flatting. But it’s a little lonely and I could do with a good friend or two to play Rock Band & Battleship.

No progress here unfortunately.

  • Finish the Oxfam Trailwalk.
    I’ve wanted to do this for years, and seeing as I’m now out of school and have an athletic bunch of friends to boot; this year, it’s time.

So the weekend came and went, and it didn’t turn out quite like we hoped. Three of us had to pull out during the event. Damn knee! Only one of us made it to the finish, but we made sure to stick around to make sure he got there. Regardless of the failure it was a great trip and a great experience. Special thanks to all who supported us and donated.

  • Meditate daily.
    I’ve toyed with self improvement, zen, minimalism and all sorts. But I just can’t find the time to sit in the quiet, to relax and be one with the world. I want to make this a part of my daily routine, just like my exercise and writing.

The 15 minutes thing isn’t working so I’ve decided to follow Leo Babauta’s 2 minute starter method. I mean who can’t spare 2 minutes? Well, me apparently. I need to pick a trigger to make sure the habit actually kicks in. After shaving  perhaps…

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